Seattle-based UX designer turning complexity into clarity through logic, empathy, and storytelling — crafting digital experiences that feel effortless and genuinely human.
Designing Genemod’s LIMS platform to simplify complex lab workflows at scale — from inventory systems to analytics, supporting 1M+ R&D activities.
Co-founded and led end-to-end UX/UI for an AI-powered influencer-brand matchmaking platform — built from zero, from brand identity to full product flows.
A community-driven mobile app helping small locally-owned businesses survive Covid-19 through promotions, reviews, and social discovery.
Understand users, workflows, and constraints through research and real-world context.
Frame the right problem, then explore multiple directions before narrowing to the strongest path.
Design solutions and validate early—iterating quickly based on feedback and real usage.
Partner with engineering to launch, then measure impact and continuously improve.
Interested in collaborating or learning more about my work? Let’s connect!
Meaningful design starts with thoughtful conversations.
Selected work from an earlier chapter of my portfolio
A web application connecting alumni and students through mutual interests — enabling mentorship, networking, and career development across university communities.
Designed and built this interactive website using AI tools throughout the process, shaping the vision, experience, and details through iterative exploration.
I'm a Seattle-based UX/UI designer with a BS in Informatics (Human-Computer Interaction) from the University of Washington.
I've designed products used by labs across the U.S. and Europe, contributed to a city-funded civic education initiative, and now serve as Co-Founder & Head of Design at Inflerra, an AI-powered influencer-brand matchmaking platform I'm building from the ground up.
My approach is deeply human-centered and research-driven. I don't guess what users need, I like to talk to them, test with them, and iterate until the solution feels simple, intuitive, and obvious in hindsight.
Outside of design, I enjoy exploring new creative tools, traveling, and finding inspiration in everyday interactions.
Figma • Miro • Claude • Cursor GitHub Copilot
HTML / CSS • Adobe Creative Cloud
When i'm not designing, you can find me ...



SaaS · AI · Civic Tech · Mobile Design
Led design for a LIMS SaaS platform used by 150+ biotech labs. Designed notebooks, inventory, and freezer management supporting 1M+ R&D activities.
Co-founded and led end-to-end UX/UI for an AI-powered influencer-brand matchmaking platform — built from zero, brand to product.
A mobile app helping small locally-owned businesses survive Covid-19, connecting communities through search, promotions, and social discovery.
A web application connecting alumni and students through mutual interests — enabling mentorship, networking, and career development.
Designed a hybrid physical-digital board game teaching civic budgeting to families — part of a $3M city-funded education initiative.
Simplifying Laboratory Management through Intuitive Design.
As UX/UI Designer at Genemod, I led design across a scientific information management platform spanning web, mobile, and tablet design.
In a fast-paced startup, I wore multiple hats — from research and product design to light project management. This close collaboration with customers and internal teams gave me firsthand insight into how scientists actually use our platform and what they needed most.
As Genemod expanded, my work spanned both proactive feature design and ongoing UX optimization.
While designing new platform features to enhance the product’s capabilities, I also managed ongoing customer-reported tickets and feedback, ensuring we continuously improved existing experiences in parallel with building new ones.
This balance between feature creation and UX refinement is essential in a startup environment — allowing us to deliver rapid value while maintaining usability and visual consistency at scale.
Common insights and challenges included:
Balancing new feature development with iterative improvements ensured that every design decision moved the platform closer to a cohesive, scalable, and user-centered system.
Working closely with customers, product managers, and engineers, I use multiple feedback channels to guide my design priorities:
I analyze customer-reported tickets to identify patterns, prioritize by workflow impact, and translate insights into meaningful UX improvements.
Rather than treating tickets as isolated issues, I evaluate them collectively to uncover recurring usability challenges and opportunities for product evolution.

For major features, I coordinated interviews with existing customers to gain deeper qualitative insights. Before the Analytics Dashboard, interviews revealed that lab managers were using external spreadsheets for tracking — directly validating the need for built-in tools.
These interviews played a critical role in understanding our user’s day-to-day processes, terminology, and constraints.
Zoom and Microsoft Teams were used to allow us and our users the ability to share our screens.
Beyond user research, I play an active role in validating design quality through internal testing before new features or fixes reach production—verifying flows, identifying inconsistencies, and revalidating resolved tickets to prevent regressions. This process ensures design consistency, reduces user frustration, and minimizes customer-reported bugs after release.
Because Genemod operates in a fast-paced startup environment, I work closely with engineers and the CEO to perform in-depth QA testing on both new features and previously completed tickets.
This proactive testing process helps reduce post-release issues and ensures users experience the product as designed.


Example of internal testing documentation for a UI fix — validating the visual container border and interaction behavior before release.
Before jumping into design concepts and to strengthen my understanding of how scientists interact with our platform end-to-end, I created detailed workflow maps covering Genemod’s core modules — including Freezers, Consumables, Notebook, Orders, and Protocols.
These maps visualize each user journey step, decision point, and task dependency across the platform, allowing the product and engineering teams to clearly see how one workflow impacts another.
By referencing these workflows, I was able to identify dependencies between modules, prioritize high-impact tickets, and ensure that new features integrated smoothly into existing user processes.


User workflow mapping for Freezers — used to define core scientific processes and identify high priority tickets.
Once priorities are identified, I move into rapid ideation — creating low- to high-fidelity mockups in Figma and running internal design reviews with the product and engineering teams.
When users requested better visibility into sample analytics, I designed an Analytics Dashboard within our LIMS system.
It provided a visual overview of sample usage, freezer capacity, and consumable stock levels — giving lab managers actionable insights at a glance.



A look into Genemod’s Analytics feature for Freezers, Orders and Consumables
Simultaneously, I worked on ticket-driven fixes such as improving our barcode scanning UI and allowing users to move items from one place to another.


Genemod’s “Move Rack & Category” feature: designed to support faster reorganization and cross-freezer flexibility
Gave lab managers a real-time view of sample usage, freezer capacity, and consumable stock—enabling faster, more informed decisions without leaving the platform.
Redesigned labeling to support flexible sizes, custom IDs, and printer control—reducing friction across lab workflows.
Created a feature to move Racks & Categories to eliminate redundant setup steps, making cross-freezer organization faster and more intuitive as lab needs evolve.
Introduced color-coded statuses to help users quickly locate and identify samples, reducing time spent searching and identifying specific samples.
I collaborate daily with engineers to ensure designs are implemented accurately and efficiently. Using Figma components, shared libraries, and annotated handoff specs, I make it easy for developers to access states, variants, and spacing logic.
In parallel, I manage some project coordination tasks in Jira, helping organize sprints, prioritize user tickets, and ensure visual QA before launch.
Post-launch, I revisit tickets to monitor whether design updates resolved the original issue and gather feedback for continuous improvement.
Working at Genemod taught me that great design isn't just about visual polish — it's about balance. Balancing feature innovation with ongoing improvements deepened my ability to prioritize, empathize, and design for scalability.
This experience deepened my understanding of how thoughtful design decisions can transform complex scientific workflows into intuitive, human-centered experiences.



AI-Powered Creator ↔ Brand Matchmaking
Inflerra is an AI-powered platform built to support both creators and brands equally — helping each side find partnerships that genuinely align with their goals, values, and audiences.
As a founding designer, I’m leading the end-to-end product experience for an early-stage startup focused on creating more intentional, transparent, and mutually beneficial collaborations.
Influencer marketing is often inefficient and misaligned.
Brands struggle to find creators who truly match their audience, voice, and campaign goals. At the same time, creators spend a lot of time applying to partnerships that don’t reflect their values, interests, or long term direction.
Discovery today is manual, noisy, and optimized for quantity, not fit.
Inflerra uses AI-driven matching to connect brands and creators based on meaningful signals such as audience alignment, content style, pricing, brand values, and campaign goals.
The platform is designed to work both ways: helping brands discover creators who are a true fit, while also helping creators find brands they actually want to work with.
Our goal is to replace transactional partnerships with high-quality, aligned collaborations on both sides.
As the Founding UX/UI Designer, I’m responsible for shaping the product experience for two distinct user groups, ensuring clarity, trust, and balance across the platform.
A key focus of my role is designing our AI-powered experience to feel transparent, human, and empowering — not opaque or one-sided.
Inflerra is currently in private beta and actively evolving. Due to our current stage, detailed workflows and logic are not publicly shared yet.
This page reflects the product vision, UX approach, and design leadership behind our work.



A community-driven mobile app helping small, locally owned businesses gain visibility, engagement, and support during the COVID-19 pandemic.
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Around Town was created during the COVID-19 pandemic to help small, locally owned businesses stay visible and connected to their communities at a time when foot traffic, revenue, and business stability were under pressure.
The app was geared toward serving and empowering small, locally owned businesses by creating a resource that would allow consumers to easily discover businesses, support outreach and sales, and stay engaged with the places they care about most.
Due to the COVID-19 pandemic, many small businesses were struggling or shutting down because of reduced customers, tighter restrictions, and capacity limits. As those constraints increased, the survival of local businesses became harder and harder.
That pressure affected not only individual owners, but also the families and local economies that depended on those businesses staying open.
With the need for financial stability and visibility becoming more urgent, we wanted to design a solution that could help small businesses stay active, gain recognition in the community, and create stronger incentives for people to shop locally.
Create a platform that encourages users to support small and locally owned businesses through incentives such as discounts, along with bios, reviews, and location services to support those struggling through the pandemic.
The product centered on features that could help both users and businesses connect more easily, discover nearby opportunities, and build social motivation around supporting local commerce.
Users can look for small businesses through category-based search such as food, clothing, and online stores. The experience also supports finding friends within the app to add a social layer to discovery.
Users can view promotions from businesses in their area, helping them quickly see which places are offering deals and discounts. Businesses can choose whether to offer promotions and define what those promotions look like, from percentage discounts to punch card rewards.
Users can follow friends and other community members, then see their reviews in a feed. This social proof helps surface trusted recommendations and encourages more people to support the businesses their community already values.
We used low-fidelity wireframes to define structure, clarify the core experience, and map the most important user flows before moving into visual polish. This phase helped us pressure-test information hierarchy and feature scope early.








The visual system was designed to feel approachable, trustworthy, and easy to read. We wanted colors that conveyed trust while still standing out against a white background, paired with a clean font system that stayed accessible across screens.
The high-fidelity work translated the concept into a fuller mobile product experience, including onboarding, account creation, search, business profiles, reviews, promotions, social feeds, and settings. The goal was to make local business discovery feel useful, social, and actionable.





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Around Town taught me how product design can respond to urgent real-world conditions with a balance of empathy, clarity, and practical incentives. It also strengthened my ability to work across project management, interaction design, and collaborative product thinking within a small team.
This project taught me how to shape a user-centered concept from the ground up, organize a team around a meaningful problem, and move from low-fidelity exploration to a polished mobile experience with a clear feature strategy and visual system.



A web application geared towards assisting alumni and student career development, mentorship, and connection through mutual interests and groups.
Alumnify was designed to strengthen the relationship between alumni, current students, and university stakeholders through networking, mentorship, shared interests, and community groups.
The project focused on building a platform that could support long-term engagement after graduation while also creating clearer pathways for career development, mentorship, and alumni involvement.
We started by defining a clear gap: alumni often do not know how to update their information or stay connected with their organization after graduation. Many also want to mentor students or reconnect with their university community, but lack a dedicated platform to do so.
At the same time, students need better access to mentorship and employment opportunities, while university leadership and partners need more visibility into alumni outcomes and stronger ways to foster long-term engagement.
Create a digital platform that helps alumni, students, and university organizations build meaningful relationships through shared interests, mentorship opportunities, groups, and professional networking.
Our research process focused on defining the problem, identifying the people most affected by it, and understanding how the current alumni ecosystem was fragmented across different user groups.
Defining the problem: alumni lacked simple ways to stay in touch with their organization post-graduation, while students lacked a clear channel for mentorship and career connection.
Identifying key users and stakeholders: alumni, current students, university partners and employers, advisors, leadership, and affiliates all had different incentives and information needs.
Mapping the current state: we grouped stakeholders into alumni, students, and organization leadership so we could clarify needs, overlaps, and platform priorities.
Interested in staying connected after graduation, mentoring students, and remaining involved with their university community.
Looking for mentorship, career advice, networking opportunities, and stronger connections as they prepare for life after university.
Includes advisors, partners, employers, affiliates, and leadership teams who need better visibility into alumni outcomes and partnership opportunities.
After gathering initial research, the team synthesized findings through affinity clustering to identify the themes that mattered most. Each team member wrote down important Alumnify-related terms on sticky notes, then grouped them into larger categories based on similarity and relevance.
We then voted on the categories and ideas we believed were most important to carry into the design phase. This allowed us to ground feature decisions in a shared understanding of user needs rather than assumption.
To better understand intended features, system behavior, and relationships between different user roles, we created use case workflow diagrams. These diagrams helped us map important actions, dependencies, and functionality before moving further into interface design.






The design goal was to create a web platform that felt user-friendly, simplistic, and informative while still supporting a broad set of networking and organizational needs.
Users can join interest groups, post to a group feed, and create or participate in events within that group. This gave the platform a stronger sense of community while supporting connection through shared interests.
Settings were designed to help users personalize their account and control what type of content is shown to them, improving relevance, accessibility, and overall usability.






This project sharpened my ability to translate broad stakeholder needs into a clearer product strategy, especially when multiple audiences needed different outcomes from the same platform.
Through researching and understanding key user needs and goals, we were able to shape a more useful and user-friendly application with features tailored to real user desires.
By including flexible settings, visibility controls, and content options, the platform became more inclusive for a broader range of users and abilities.
Having clear project deadlines across each phase helped the team stay aligned, manage different schedules, and leave enough time for feedback and iteration.



I believe creativity extends far beyond pixels.
Through painting and travel, I explore color, form, and emotion — the same principles that shape my approach to design.
This gallery captures moments, I've both painted and lived, that continue to inspire how I see and create.

My first sale! A commission for my aunt that matches her black and white room theme. She loves oceans and the moon.

An elephant painted for my mom (her favorite animal) given as a Christmas present.

A flower I thought was really beautiful I decided to paint for fun.

A gift to a close friend who was in need for something special.

One of my first paintings. This piece won me 1st place at the Clark County Fairgrounds for the youth division.
Traveling teaches me to see design everywhere — in architecture, nature, and daily life.
These moments remind me that inspiration often starts with curiosity.

My best friend and my travels to China to visit my family in Wuhan.

My close cousin and I hiking the mountains in Oregon.

One of the most creative examples of architecture I've seen, in Park Güell, Barcelona.

My best friend and I at the Bellagio Conservatory & Botanical Gardens.

Me on the high ropes challenge course at YMCA Camp Collins, where I used to be an overnight camp counselor.

The view from the Rialto bridge in Venice.

I was really enjoying my fresh coconut from Makapu'u Beach in Honolulu, Hawaii.

I always dreamed of getting an authentic ukulele from Hawaii. Once I had finally gotten one, I learned to play and sing “Somewhere Over the Rainbow”.
Figma AI, Claude, Cursor, Codex, GitHub Copilot
UX/UI, Interaction, Accessible Design, Visual Design, Wireframing, Prototyping, Design Systems
User Interviews, Usability Testing, Journey Mapping, A/B Testing, Competitor Analysis, IA
Figma, Sketch, Miro, Photoshop, Illustrator, AfterEffects, Procreate, HTML, CSS
Chinese Fluency, Cross-functional Collaboration, Rapid Iteration, Human-Centered Design
Open to new projects, collaborations, or just a good conversation about design.